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Contact

Date

Fall 2022

Role

Programmer, artist

Tools Used

Unity 2D, C#, Krita

Project type

Class Project

This game is a 2D platformer created by a team of four for our class Game Content Production 1, where we learn the tools in Unity to make 2D games. You play as an astronaut who crashed landed on an unknown planet, and must find a way back home.

This was an online class, so my teammates and I meet virtually every week to work on that week's milestone. Communications were consistent and clear, and since I was one of the more experienced members in Unity, my role was mainly the programmer and debugger, but I also helped with some art assets.

NEW KNOWLEDGE: I learned 2D collision detection, 2D lighting, basics of shader graph, and fast debugging skills.

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