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Contact
Date
Fall 2022
Role
Programmer, artist
Tools Used
Unity 2D, C#, Krita
Project type
Class Project
This game is a 2D platformer created by a team of four for our class Game Content Production 1, where we learn the tools in Unity to make 2D games. You play as an astronaut who crashed landed on an unknown planet, and must find a way back home.
This was an online class, so my teammates and I meet virtually every week to work on that week's milestone. Communications were consistent and clear, and since I was one of the more experienced members in Unity, my role was mainly the programmer and debugger, but I also helped with some art assets.
NEW KNOWLEDGE: I learned 2D collision detection, 2D lighting, basics of shader graph, and fast debugging skills.

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